Book Introduction to OpenGL
"Introduction to OpenGL" is an indispensable book for those who want to learn more about the OpenGL graphics library. The authors consider in detail the basic principles of working with graphics, which allows you to create exciting and effective graphic applications. The book includes theoretical information, practical examples and tasks for independent study.
In "Introduction to OpenGL" you will find information about the structure of the library, the main functions and capabilities that OpenGL provides. In addition, the authors consider working with vertices, textures, lighting, and other key aspects of creating rendering programs.
This book will be an excellent reference for both beginners and experienced developers who want to deepen their knowledge in the field of computer graphics. "Introduction to OpenGL" is your reliable assistant in the world of 3D graphics and computer modeling.
The book’s text has been translated from the original language using an artificial intelligence system. In most cases, the translation is accurate and clear, but occasionally there may be incorrect phrasing or individual words left untranslated.
- Name of the Author
- Автор Неизвестен Компьютеры --
- Number of pages
- 415
- Language
- Ukrainian
- Cover
- Soft
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